🎮Combat Card Game

Estimated release: Q4 2022

Squad size Up to 5 troops and 1 commander

Board size 3x2, 3 characters in the front line, and 3 characters in the back line. The commander will always be in the middle row. Units priorities attacking characters in their row

Unit types

Ranged - Can attack units at any range

Melee - Can only attack adjacent units

Classes

Tank

• High defenses • Low power • Melee

Assassin

• Jumps to attack furthest enemy unit • High speed • Melee

Artillery

• Attacks over 1 row of units • High damage, low defenses • Ranged

Vanguard

• Good sustained damage • All-rounded stats • Melee

Specialist

• Uses unique abilities • Ranged

Commander

• Enhanced stats • Powerful, one-use abilities

Unit Stats

Health : Measured in hit points. When Health reaches 0, the unit is killed.

Power : Determines strength of the character's attacks. The higher the Power, the more damage the unit can inflict.

Armor : Reduces damage from physical attacks

Shield : Reduces damage from special attacks

Speed : Determines order which units can attack. The higher the Speed, the faster the unit can attack in a turn.

Turn

Each character takes 1 action per turn (unless it has a special ability). Unit speed determines action order.

Winning Condition

Opponent’s Commander killed.

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